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Michael Hui
Michael Hui
Freelance 3D Artist
Montreal, Canada

Summary

Hi, my name is Michael and I am passionate about art and video games. My goal is to become a professional 3D Artist in the video gaming industry and contribute to various exciting and innovative video games, while delivering great value to the team.

I believe that I would make a great fit for a 3D Artist role because of my passion, creativity and love for 3D modeling and texturing, experience as a 3D Artist for indie video games, proficiency in relevant creative tools such as Maya, Photoshop, ZBrush, 3D-Coat, and Substance Painter, and good values and work ethics. My hobbies include learning Concept Art, sketching, anatomy studying, figure drawing, digital painting, and digital sculpting. My philosophy is to be a positive team-player, problem-solver, and constantly learn, grow and better myself.

I am available for any paid freelance or full-time job opportunities where I may apply my creative 3D Art skills.

If my work or style interests you, please send me a private message or e-mail me at michaelmkhui@gmail.com. Thank you.

Skills

3D ModelingLow-poly ModelingTexturingHand-painted TexturesConcept ArtCharacter DesignWeapon DesignWeapon ModelingGame DesignGame Development3D AnimationDigital SculptingSculptingCharacter AnimationRigging

Software proficiency

Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
ZBrush
ZBrush
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Keyshot
Keyshot
Sketchfab
Sketchfab
xNormal
xNormal

Experience

  • Freelance 3D Artist at Trophy Games ApS
    Montreal, Canada
    February 2019 - April 2019

    - Created various attractive game-ready, low-poly 3D models of player items, props or accessories in distinct upgrading tiers, complete with diffuse and normal map textures for a mobile soccer game, according to provided references and design brief

    - Ensured optimal game performance by understanding and respecting technical guidelines and optimizing of artistic elements, while achieving the desired visual quality

    - Clients were very satisfied with the aesthetics, speed and progress of the work, provided a bonus upon early project completion, and have offered to hire me again for future projects

  • Game Jam Artist at Self-Employed
    Montreal, Canada
    October 2018 - April 2019

    - Participated in various Montreal game jams such as the JamNation & iThrive Games game jam, Global Game Jam at Concordia University, McGill Game Jam and Ludum Dare 44 Game Jam at Behaviour Interactive

    - Contributed my versatile skill set in Concept, 2D and 3D art as the lead artist in every group that I was in. Collaborated well with the team to deliver excellent game prototypes to the entertainment of other peers and to the appreciation of my group.

    - Received good acknowledgement from judges from both Ubisoft and Behaviour. For example, a Ubisoft judge was impressed by our team implementing a fully rigged and animated character in our game prototype during that weekend.

  • Freelance 3D Artist at Self-Employed
    Toronto, Canada
    August 2012 - September 2018

    - Performed various freelance game artwork remotely and partnered with several independent game studios as a lead artist

    - Designed attractive 3D models and hand-painted textures of an assortment of characters and creatures for a crowd-funded Japanese educational RPG named “Koe” to the client’s satisfaction.

    - Contributed to the market release of an innovative sci-fi space game on the App Store titled “Third Epoch:Rising”. Created 3D art for the game’s original art direction including spaceships, space stations and interior environments.

    - Participated in creative 3D community contests such as the Polycount Riot Games Art Contest, featuring original content which was viewed by tens of thousands